In Stardew Valley, When May Sunflowers Be Grown?

Sunflowers are a seasonal crop that can be planted in Stardew Valley during both summer and fall. They take 8 days to mature and yield more seeds at harvest. To obtain sunflower seeds, you can purchase them from Pierre’s General Store in Pelican Town or from some NPCs who occasionally give them.

Sunflowers can be obtained in Stardew Valley by planting them in your farm or garden. The Traveling Cart can be used to obtain these seeds. They grow during both summer and fall and take 8 days to mature. After 8 days, they drop their own seeds after harvesting.

Sunflower seeds can be purchased from Pierre’s for 200g each and Joja for 175g. It is important to know which crop goes with which season to avoid withering the crop. Sunflowers can be planted in both summer and fall, and they can be turned into oil.

In Stardew Valley, there are around a dozen unique crops to each season, minus Winter. To get sunflowers, you need to plant them in your farm or garden and ensure they are picked on the 28th of the month. The 200g per seed becomes a one-time start-up cost.


📹 The ULTIMATE Guide to Crops – Stardew Valley

Welcome to the beginning of a series of in-depth guides! For this series we’re going to be exploring each skill individually, starting …


Can you get a sunflower in spring Stardew Valley?

Sunflowers, cultivated during the summer and autumn months, are widely regarded as a commendable gift option. However, George and Clint exhibit a general aversion to flowers, including sunflowers. They are utilized in a dye bundle from the bulletin board.

What season can you get sunflowers?

Sunflowers bloom during summer and autumn, with annual sunflowers blooming for a few weeks and perennial sunflowers lasting 8-12 weeks. To plant, sow seeds outdoors after frost has passed, or indoors if short-lived. Perennial sunflowers should be planted in spring or fall. Seed spacing varies, with giant sunflowers 2 to 3 feet apart, and smaller annual types 6 inches apart for cut flower gardens. Both types provide non-stop flowers until the first frost.

What is the most expensive crop in Stardew Valley?

Ancient Fruit is a valuable crop in Stardew Valley that requires extra effort and attention to grow. It is worth crazy money and is worth the trouble. The secret to Ancient Fruit is the Ancient Seed Artifact, which can be found by killing enemies or purchasing the Artifact Trove from the Desert Trader. Donating an Ancient Seed to Gunther at the Museum will give you a packet of plantable Ancient Seeds and a crafting recipe for future plantable crops. To farm Ancient Seeds, defeat every bug enemy in the Mines, which usually spawns between floors 15-25. Repeating this process for a day should result in at least one Ancient Seed.

Are sunflowers worth it Stardew?
(Image Source: Pixabay.com)

Are sunflowers worth it Stardew?

The Sunflower, a common crop in Stardew Valley, is a poor choice due to its single harvest and low profit compared to its purchase price. It is only used to complete a bundle in the Community Center but not in other quests or cooking recipes. Sunflowers can be processed into cooking oil like Corn, which is cheaper and better. Sunflowers make a decent gift, but their net loss is small compared to the plant’s value.

Flowers are a controversial item in Stardew Valley, with some generating a decent profit compared to others. The Summer Spangle, a popular crop, generates a small profit and is liked by most but hated by a few. It is not the worst crop by far but has little value in the end, making it a good idea to avoid cultivating it.

In summary, the Sunflower and Summer Spangle are two crops that should not be planted in sunny summer fields.

Are sunflowers worth growing stardew?
(Image Source: Pixabay.com)

Are sunflowers worth growing stardew?

The Sunflower, a common crop in Stardew Valley, is a poor choice due to its single harvest and low profit compared to its purchase price. It is only used to complete a bundle in the Community Center but not in other quests or cooking recipes. Sunflowers can be processed into cooking oil like Corn, which is cheaper and better. Sunflowers make a decent gift, but their net loss is small compared to the plant’s value.

Flowers are a controversial item in Stardew Valley, with some generating a decent profit compared to others. The Summer Spangle, a popular crop, generates a small profit and is liked by most but hated by a few. It is not the worst crop by far but has little value in the end, making it a good idea to avoid cultivating it.

In summary, the Sunflower and Summer Spangle are two crops that should not be planted in sunny summer fields.

Are sunflowers available all year?
(Image Source: Pixabay.com)

Are sunflowers available all year?

Spring and summer are characterized by a variety of seasonal flowers, including Lily of the Valley, Freesia, Sweet Pea, Veronica, Lavender, Dahlia, Alstroemeria, Sunflower season in the UK, and Hydrangea. Lilies bloom from early summer to fall, while Sunflowers bloom until early autumn. Hydrangea blooms in summer and lasts until fall.

Autumn months see fewer seasonal flowers, but Chrysanthemum, Rudbeckia, Scabiosa, Physalis, Achillea, Fuchsia, and Geranium still bloom in September, October, and November. Experienced florists can grow flowers year-round or import them from warmer countries, allowing customers to enjoy floral arrangements that include their favorite flowers at any time. This flexibility allows customers to enjoy their favorite flowers in their floral arrangements.

Does Pierre sell seeds in winter?

Pierre frequently assumes responsibility for the discovery or preparation of items purportedly derived from player contributions. During the winter season, the proprietor may extend a cordial greeting to Pierre, yet simultaneously offer seeds for sale, despite the absence of seed sales during this period. Furthermore, there is a minimal probability of a dialogue bubble appearing, inquiring whether Pierre recalls his wallet upon entering the establishment.

Can you plant sunflowers in the fall in Stardew Valley?

Sunflowers can be planted in both summer and fall seasons, with no difference in their behavior. If a plant is planted on the 28th of summer, it will continue growing on the 1st of fall, and fertilizer underneath it will not disappear. Sunflower is used in various bundles, including the Dye Bundle on the Bulletin Board and Garden Bundle in the Pantry (Remixed). However, the game does not consider oil as an Artisan Good, so it does not benefit from the Artisan Profession.

How do you get sunflowers in winter Stardew Valley?

Sunflower seeds are mature plants that yield 0-2 seeds. They can be purchased at Pierre’s General Store, JojaMart, the Magic Shop Boat at the Night Market, and occasionally from the Traveling Cart. Seed Makers or mixed flower seeds can also be used. JojaMart offers cheaper sunflower seeds than Pierre’s General Store. Sunflower seeds are not used in any recipes. Stages, gifting, recipes, artisan goods, bugs, history, and recipes are available for purchase.

Why aren’t my sunflowers growing?

Sunflowers can experience stunted growth or yellowing due to poor soil, lack of sunlight, or a nutrient-deficient diet. They may also fail to produce flowers due to lack of sunlight, crowding, or pruning mishaps. Common issues and remedies include overwatering and root rot, which can suffocate roots and cause root rot. If the plant is wilting or slumping, it may be time to consider addressing these issues to ensure a healthy and vibrant sunflower.

Are sunflowers always in season?
(Image Source: Pixabay.com)

Are sunflowers always in season?

Sunflowers bloom in summer and early fall, and their life cycle consists of five stages. The germination phase begins with planting seeds, which takes up to eight days. During this phase, roots develop from the seed and a shoot pushes through the soil, seeking sunlight. The flower’s vibrant color and vibrant nature make them a great gift for friends or loved ones. Once the season is over, sunflower seeds can be harvested for personal use. The germination phase typically occurs from mid-April to late-May, depending on the time of planting. Gifting sunflowers is a thoughtful way to show love and appreciation for their vibrant nature.


📹 How to get Sunflowers – Stardew Valley

You grow them during the summer by using sunflower seeds bought by pierre etc.


In Stardew Valley, When May Sunflowers Be Grown?
(Image Source: Pixabay.com)

57 comments

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  • Because I always have to pin a major correction: Turns out fertilizer DOES work on multi-harvest crops. Where is DOESN’T work is when you get multiple crops per harvest, like blueberries or cranberries. In this case, only one of the crop will get the fertilizer boost. You’d think 600 hours in-game would be enough…

  • 11:40 This moment, where Salmence was at a loss for a reason to grow radishes, inspired me to do a bit of a research-dive to prove that not only can radishes be economically viable, pretty much every lower gold-per-day crop with relatively lower growth times have a lot of money-generating potential, mostly depending on if you have tiles yet to fill on the farm. The gist is this: You make more money growing more crops at once, so if you can’t fill a field with a bigger value crop, filling it with a smaller value one will result in a much bigger payout. If you can’t fill 100 tiles with Starfruit then go for Radishes, essentially. Therefore, the use for Radishes then, is if you can’t afford a bunch of Melons or Starfruit, but you can afford a lot more Radishes, they will make you more money in the long run. I wrote a guide on the math behind these ideas, with some graphs and calculations that prove the “why” more mathematically, but for the sake of shortening this comment (and also I think linking the guide directly will sink this comment a bit?) I’m just gonna go over the big ideas and concepts and save the guide in the first reply for those that want to check more in-depth with some visuals (the graphs help a lot in seeing how this stuff all works together, and what the GPD numbers themselves actually end up meaning in the grand scheme of things) And before I start, quick note: From now on I’ll be shortening gold-per-day to GPD. Okay, so the radishes: Why bother with them? Radishes are much like crops like Parsnips, Kale, etc.

  • Sometimes, especially early game, you are limited more by your gold, and haven’t designed the final size of your crop field yet, so I added one more column. Cheaper crops may have smaller gold per day, but you can buy more with the same amount of gold, so what I will be doing is dividing the gold per day over the price of the crop, then multiply by 100 just so it looks nicer, so kind of a return of investment stat… SPRING: Parsnip 18.75%, Potato 16.67%, Blue Jazz 9.52%, Cauliflower 9.89%, Kale 9.52%, Tulip 8.33%, Green Bean 11.11%, Rice -4.17%, Strawberry 11.67%, Rhubarb 9.23%, Garlic 12.50% SUMMER: Blueberry 26.25%, Corn 5.00%, Hops 22.50%, Hot pepper 27.50%, Melon 17.50%, Poppy 5.50%, Radish 21.25%, Summer Spangle 10.00%, Sunflower -12.00%, Tomato 19.00%, Wheat 40.00% (!!), Starfruit 6.75%, Red Cabbage 18.00% FALL: Amaranth 16.43%, Bok Choy 15.00%, Fairy Rose 3.75%, Pumpkin 17.00%, Sunflower -7.50%, Wheat 37.50%, Yam 16.67%, Corn 1.33%, Cranberry 7.92%, Eggplant 55.00%, Grape 26.67%, Beet 67.50%, Artichoke 55.00% DISCLAIMERS: This data is only useful if you plan to spend a fixed amount of money, as opposed to buying a fixed amount of seeds. All the provisos in the article still apply.

  • Rice is a terrible crop if you buy the rice shoots to plant. However, the whole point of rice is that they’re a 100% profit crop if you don’t buy them. The rice shoots is a fairly common loot in fishing treasures, from grubs in the mines/mutant bug lair/skull cavern, and also artifact spots in spring. Then you plant your free shoots near a water source, meaning never having to water them, and in 6 days you have a free crop to do with as you please. As an added bonus they have a 10% chance of yielding an extra crop when harvested.

  • Crop guide: I’m not including ginger island crops for this, any feedback is appreciated (I wasted so much time in this for no reason lol, you better use it) Spring: Parsnip: quick buck Potato: best g/d from Pierre Blue jazz: best spring honey booster (100->200) Cauliflower: low maintenance, but takes longer to get your money Kale: quick harvest and best xp/d Tulip: best energy early game (45 energy per 20g) Green bean: only regrowable crop in spring Rice: bad money maker, but with mill 18.3 g/d and you also don’t have to water it Strawberry: highest profit spring but only obtainable at egg festival (13th), use speedgrow to boost g/d with +6 Rhubarb: sold in desert, highest g/d excluding strawberries Garlic: better parsnip (higher g/d, same growth time), needed for the Oil of Garlic (temporarily removes infested floors, swarms and removes all enemies in the mines) Summer: Blueberry: best g/d crop in summer, available from day 1, very good for preserves jars Corn: best used if planted summer day 1 and kept for the entire season of summer and fall, can be used to preserve fertilizer over seasons Hops: good amount of g/d and it’s the 2nd best crop for use in kegs, also gives the best xp/d Hot pepper: shortest initial grow time for summer, alright g/d Melon: better version of the cauliflower, long growth time, 2nd best g/d for crops in the summer, best for use in kegs Poppy: best honey in summer (100->380), best xp/d for single harvest summer crops Radish: only good if you have exactly 6 days left to plant Summer spangle: alternative to the poppy, costing half the price and increasing honey prices from (100->280) Sunflower: not worth it for money, good for making oil, preserves fertilizers over season change, if grown before fall, can be used as a honey booster for the first few days (100->260) Tomato: mediocre g/d, needed for 8 cooking recipes Wheat: cheapest crop in the game, good for a quick buck, or put in to a mill to double the g/d, and the wheat flour is required for 20 different cooking recipes, cheapest way to keep fertilizer over the season Star fruit: best g/d, tripled if put into kegs Red cabbage: useless except for the community center Fall: Amaranth: average g/d Bok Choy: quick buck, best xp/d for fall Fairy rose: largest buff to honey (100->680), needed for fairy dust Pumpkin: best for kegs in summer Sunflower: practically useless to plant in fall except if you need oil Wheat: the same as in summer Yam: only useful for community center Corn: best if planted in summer, no reason to in fall except for community center.

  • I love wheat for a few reasons: 1. It is actually a good money maker. It’s fast and efficient, and can be turned into beer for a hefty profit with a row of kegs. 2. It is easy to harvest (scythe instead of picking) 3. It produces hay for my animals, effectively saving 50g/hay in cost to buy 4. 1 trick I like to use is plant a field full of hay at the end of every season so the following season, I get to keep the tilled soil. And its cheap price makes this strategy viable.

  • About blueberries/cranberries being good in preserves jars: In terms of the increase of money, they do give a larger proportional boost than more expensive options. However, how abundant they are actually works against using the berries in jars, since you need more jars to process the berries fully than you would need to process a slower-growing, single harvest crop that pays out more for each induvidual thing of jam.

  • I totally love the intro to this article! The pacing was perfect for something informational like this. I learned more that feels like it will stick then the season guides. My question is are you interested in speed running or making articles breaking down the world record techniques in speed running the most popular categories?

  • I put this on to watch in the background while I did some work. 4 minutes in and I had zoned out in such intrigue perusal this. This article is so well done. The graphs, stats, charts, info, editing, it’s all so good. I had to put my self on lunch to complete perusal this article. I recently started playing Stardew, and like every game I play, I HAVE to know EVERYTHING about the game to play because I hate missing out on gameplay. Especially sand box games like these. So I really appreciate the time and effort that Salmence put in this article. I am going to farm in Stardew so much more differently than before ❤

  • oh my god the avatar intro!!! I love it so much!! (also for anyone else curious about fertilizers when it comes to regrowable crops, it does affect every harvest. But for crops that produce more than 1 of the crop upon harvest, only one of the crops are affected. Speed-gro still only affects the initial growth time though.)

  • I’ve played enough stardew to have a pretty good concept of all the crops and what they’re good for, and even made myself my own spreadsheet, similar to these charts, back in 1.3, though I never got around to updating it with the 1.4/1.5 updates. However, I quite like perusal this type of article, to see if there’s anything I’ve missed or refresh myself on things- though I find a lot of guides to be incompatible with my playstyle, as they’re often aimed at people intending to make the most amount of money, and tend to disregard less profitable crops. This was a refreshing change of pace from that, being thorough, easily digestible, and entertaining. Thank you very much- I’m sure this is very handy to newer players, and it’s a very nice refresh for veterans. Also, that intro was 10/10, instantly had me hooked

  • You didn’t mention tea or the sessional crops seeds that you make with the random items that you find in the season. Also you can get ancient seeds by donating the ancient seed artifact to the museum. It’s probably the easiest way to get it unless you want to spend days putting stuff in the seed maker.

  • Nice one, I really liked the Intro and all these lists 😀 You make the best Stardew content at the moment in my eyes. Just wanted to say that red cabbage is actually my favourite crop! I love its color, and it looks so delicious… I always finish my Community Center in summer/fall of year 2, I don’t really get the cabbage hate 🙁 for speed runners, okay, but that’s literally not the intended playstyle at all. Wouldn’t the game get boring super fast If you finished everything by Winter 1?? Just my two cents. 🙂

  • In my playthroughs so far, I’ve done spring: parsnips (with 2 cauliflower, 1 green bean, and 1 potato), then potatoes (with any wild seeds I get from scything weeds), and finally strawberries (with usually spring seeds and cauliflower gotten from completing bundles and donating stuff to the Museum). Made me a decent amount of money in year 1 – enough to upgrade my pickaxe by Spring 27 with a little over 6k gold left over the following day. I haven’t gotten to summer yet, but I am planning on doing blueberries with at least 1 or two of the other crops needed for the summer crops bundle (fertilized of course).

  • Amaranth is worth a nice amount if you put it into preserves jars. With Artisan profession they become worth just a bit less than pumpkin juice, so you can grow them late season and preserve them over winter. Always worth some space on the farm. And yeah you do have a mission to grow some for Marnie. Even if it isn’t loved, it’s an easy liked gift for her. Also growing winter seeds to get crystal fruit that you can make into wine is a nice bit of extra profit in winter.

  • A note that rare seeds are viable with the seed maker strat if you plant them in the greenhouse or Ginger island. I normally grow my 6 to 8 rare seeds in fall, seedmaker all but 2 (one for the stardrop, and a gold to sell) and start the new growth in my greenhouse. I normally do a 3/8 split rare and ancient fruit dedication to start (rest being coffee) before transferring the greenhouse solely to ancient fruit. At this point I have a plot for repopulating my rare seeds for fall In ginger island, a plot for pineapples as my mining food of choice (eat gold, sell the rest), and everything else is star fruit or ancient fruit. This means I can feel good about dedicating the rest of the farm to the pretty crops and pure aesthetics rather than making money

  • Radish is usually the first crop I plant intended just for cooking. It’s nice to see that money and space aren’t such limiting factors anymore compared to spring and you can now start planting for other reasons than money, quests or the community center. Yams fit very nicely in a growing cycle with deluxe speed-gro. 3 rounds of starfruit, 1 round of wheat, 2 rounds of pumpkins and 1 round of yam.

  • I don’t know where this misinformation is coming from, but 1:56 is incorrect. Fertilizer DOES affect later harvests, what it doesn’t do is provide improved quality in cases where a single harvest yields multiple crops (berries, coffee beans, …). Meaning that for example with coffee, your first (i.e. day 10) harvest will have one bean with the buff and 3 without, the next (day 12) will again have one bean with the buff and 3 without and so on. The mechanic you mentioned does not apply to multi-harvest crops, it applies to extra-harvest crops.

  • Another thing about the flowers, first year there are alot of people for whom you will not have the loved gift for in the first year, and as you said for one of the flowers in summer, but actually applies to all flowers, they, with the exception of poppy, are concidered a universally liked gift, with only Clint, George, and Sebastian not liking them (and certain ones being partically liked by some characters) As Spring forageables aren’t classified a flowers by the game, and Mayor Lewis birthday is the first one you go past being on the 7th of Spring and the Tuilp is a 6 day harvest, you should be able to have one ready for him if you plant it on the first day, and get some of that birthday friendship

  • 5:35 I grew A LOT of blue jazz and corn. After putting them in my fridge, I bought a pond then put a yellow sea cucumber in it. Once my pond reached 10 yellow sea cucumber, i started to fish 2 out each day. Now i have an unlimted supply pf luck lunches ( gives 3+ luck ) basically ( now I also have ginger island, Pierre with every crop every season and 4 ponds of yellow sea cucumbers. I grow coffee in the greenhouse and have plenty of kegs in quarry, so when i wanna go for a skull cavern run i have 3+ luck and 1+ speed 🙂 ). So II highly recommend blue jazz.

  • several food items are made though crops you dont really think about that often, like the mushroom cave for Kale+(sunflower)Oil+Mushroom for stirfry, Yam+Beet for Glazed Yams, even crab pots that would need Sunflower oil for its Crab Cakes recipe with Egg+Oil+Flour+Crab from its availability in winter, these are great bc its neutral foods that do alot of energy/health which is best used in multiplayer bc of the constant time going on instead of the time freeze

  • I thought by mastering the 5 skills, you summoned Captain Planet who brings harmony to the world? Fun fact, I cleared the volcano first time eating crab cakes, ginger beer and eggplant parm. So grow tomatoes and use crab pots lol. Also keep lobster bisque for fishing legendaries. Fairy rose are also awesome for gifting. And poppy’s if you were interested in Penny. Also taro root is the easier way to do 100 for Caroline on the board. If you stockpile tubers in advance. I waited until after I got the obelisks done and return scepter to begin growing on Ginger Island. Now I got large fields of star fruit and I placed a bunch of kegs by the frog cave.

  • This is a bit of a year 2 spring kind of thing but, green beans are one of the best energy sources in the game at that time if you need one. By then the level 7 friendship Clint recipe for Bean Hotpot is available. The recipe is just two greenbeans only to take the item from two, small and slow 25 energy heals, to a whopping 125 energy heal instantly, a massive practical, and value boost from thin air that is easy to make a bunch of with very low effort and time cost. If you have access to a Junimo hut, you can even clog all the trellis’s in a blob since they can harvest through those tiles, especially with a few iridium sprinklers for it. When placed, it can reach around 250+~ trellis’s around the Junimo hut, or ~750 bean hotpots over the course of spring year 2. The seeds will only cost 15k, even if we include the price of the jumino hut and the starfruit to build it, it’s still ~4x as energy per gold efficient as buying that many salads.

  • I am still fazed by the amount of content this game has to offer like bruh changing seasons and random weathers along with 3 different caves and SO MANY WAYS TO MAKE MONEY honestly in terms of content it definitely comes on par with mc (if not better) and i’m all down for it gonna start my new year soon so wish me luck 🙂

  • The profit per day in your chart is per tile, not profit per day per gold of initial investment. Parsnips are the best profit per day per initial investment if you are going to completely reinvest the proceeds into more seeds, but in doing so you will quickly have so many plants in your field that you will be unable to water them all in the Spring of First year with no sprinklers and the base watering can. A good strategy is to buy one of each of the non-parsnip crops on day 1 to complete the bundle asap, and the rest on parsnips, and sell every Parsnip to Pierre and buy more Parsnip seeds until your plot of land becomes unmanageable, then slowly upgrade the Parsnip crops to Potatoes/Cabbage/Strawberries.

  • I just started a new standard farm game and got the star dro seed from donating to the museum within the first 2 months. You can get it in town and don’t have to wait to fix the bus. Also with the traveling cart you can buy more than one rare seed at a time. Just re-click and buy another one. Then you won’t have to wait for the other times.. unless you don’t have the money.

  • Radish shares a quality alongside with parsnips and wheat, you did not mention. It is not easy to explain, but really helpful for the beginning of a season: At the beginning of the new season, you have to hoe most of you spaces again. But if you had grow a crop, the space stays open, even if this crop withered. Then you just to have kill this crop with your scythe, what costs no energy and is much faster. But as this crop decays, you want to chose the cheapiest crop for that. For spring to summer the cheapiest crop to use for that trick is parsnips with 20 gold per space. For summer to fall it is a little bit complicated. If you had your last harvest on day 25, you should plant wheat. You will harvest it on day 1. Perfect! But later if you chose wheat, it wouldn’t be ready on day 1 and you cannot destroy this crop in a fast way, if you want to plant your new crops right on day 1. Therefore you can chose the 2nd cheapiest crop of summer for holding your spot free: radish for 40g per spot.

  • A miscellaneous tip about wheat: Since it grows in summer and fall and only takes 4 days to mature, you can just plant a ton of it in some unused corner of your farm, then get 4 days of rain across the two seasons. Free gold and hay. It’s pretty safe on the RNG side because there’s a lot of rain in summer (plus 2 guaranteed storm days) and if you have no rain in fall worst case scenario just get a rain totem or water it by hand like once (also the walleye will be a bigger problem)

  • I find it worth while to plant a very cheap crop before the end of a season so that on day one of the next season you don’t have to re-till your entire farm. The planted crop will wilt and can be cut with a scythe preserving the layout of your fields. Way faster than re-tilling and clearing 1000+ tiles.

  • Year 2 Spring I always make sure I have 30k – 40k gold to buy a TON of strawberry seeds for the greenhouse, ginger island or Spring Year 3. You can make a lot of money in Winter year 1 by selling foragables harvested from crafting winter seeds. If you have the botanist profession by then, all of them will be iridium quality too, and you can make a lot of money ready for the spring festival shop.

  • 8:50 These are all well and good, but they ignore what I find to be the most important use of garlic: escargot. Escargot gives a +2 fishing buff, and it’s much easier to make than any of the stronger fish dishes require you to actually, well, fish to get them, and I’m terrible at fishing. Snails you can get from crab pots on most farms, and garlic you can grow, all without having to do any fishing.

  • A very underappreciated aspect of parsnips is that they have a very high % return. If gold is the limmiting factor instead of space, parsnips are some of the best crops to make the most of the little gold you have. over 12 days, potatoes can quadruple your money, but parsnips can x5.36 it. the downside to parsnips being that you’ll have to plant and water 2.5 times as many plants

  • Under spring, summer and fall crops you should add in the seeds for foraging. Their gold per day is off the charts compared to everything in spring even if they aren’t turned into tea saplings and after they are they’re off the charts (well actually they’re at 16.07g per day if you buy the wood). Like. Don’t even bother with strawberries outside of enough to get to lvl 6 farming to get quality sprinklers.

  • Starfruit are de facto the best crop in the game. Ancient Fruit seem better because of not needing the 400g investment, but the wine you get from Starfruit is actually ALWAYS more profitable than the equivalent Ancient Fruit, even factoring in the 400g seed price. AF wine sells for 1,650 raw (no Artisan, no ageing), while SF wine sells for 2,250 raw. Subtract 400 and you have 1,650 vs 1,850. When aged and with Artisan, you’re looking at 4,620 for AF and a whopping 6,300 for SF. That means that a Starfruit is actually 27.7% more valuable than an Ancient Fruit even when factoring in the seed cost. IIRC, I did the math before but don’t have the numbers right now, a barn full of pigs is just barely more profitable than a greenhouse full of Ancient Fruit that you turn into wine on average. Your mileage may vary, but a greenhouse full of Star Fruit is actually even more profitable than a barnful of pigs.

  • i would suggest having like 2 seedmakers ready for use if you farm like me: parsnip, ancient fruit and wheat mainly then very little everything else. this way you don’t spend too much money on seeds that you don’t use often. even then, you can make a shitton of ancient fruit seeds so that you can plant them. in my greenhouse set up like this so that i have enough coffee, pale ale, and wine for a w h i l e. left to right: 1 whole column of hops, column of alternating coffee and ancient fruit. repeat to the other end in the plantable area. the perimiter has pots of strawberry plants. all spots have the 100% chance retaining soil.

  • Here’s a heads up, ancient seeds CAN be bought at the traveling cart with a very low chance of being sold. At least in IOS. I was unbelievably lucky enough to be able to grab two packs Across the first year by checking literally every time the cart showed up, (including the night market). SO absolutely keep tabs on the day. AND CHECK. THAT. CART. again, don’t gets your hopes up, as it’s apparently really rare. But it can save you the hassle of finding the seeds otherwise. Also, yes, the wiki confirms it, at about a 1.26 percent chance of being in stock.

  • I know I am a bit late to this party but I needed to add a comment to the speed grow line and agriculturist skill. For long growing crops (11 or more days) agriculturist shaves off two days of growing for free and short growth crops (the 4 day guys) grow 25% faster so 25% more gold per day. This makes wheat to beer super quick and profitable and helps make star fruit even more insane. If you have crap to burn to make Hyper speed-gro to pair with agriculturist, that 43% reduction in growing time makes 4-5 day crops grow in 2 days, 6-7 day crops take 3 days, 8 day crops grow in 4 days, 9-10 in 5 days, 11-12 in 6 days, and 13-14 in 7 days. Other random notes. You forgot cactus’ for plants. Blue Jazz are also used as part of the lucky lunch which gives the most luck possible in the game. Sunflowers sell for less at jojamart than Pierre’s and make roughly 3 gold per day instead of a negative amount if you get more than 10 of them to smoothe out the random seed drops.

  • Would like to add when you do get coffee (and you will if you’re diving mines and dirt sprites for coal), to get that going ASAP and to save up as many beans as you can for year 2. When you get it going, Coffee makes INSANE profit. I was pulling 50,000 in coffee every 2 days when I geared for it. I hit 1,000,000 within one season.

  • Forgot to mention the fact you could save your strawberries for the next year, then plant them, making them even higher in “daily profit”. whatever daily profit is, because that’s not even a thing that matters or is real in the game. I keep seeing it in articles and its like, that doesn’t mean anything in the game, because you wont get it daily you’ll get it in bulk when you sell them all.

  • Problem with rice and other crops which need to be milled is that Mill required 4 cloth to build. And in early game you can only get cloth from travelling cart (random) or from recycling wallpapers (10% chance). Its not impossible, but kinda difficult. Other way is to unlock wither Sheeps or Rabbits and to do that you need fully upgrade Coop or Barn which costs you crapload of money. At this point you probably have Ancient seeds or pickling factory.

  • what i do spring 1 year 1 is getting a lot of tulips so i reach very fast high agriculture levels, while i grind recolection by harvesting dandelions and spring stuff, then, I plant around 600 mixed spring seeds and I grind wood and fibber. (its not hard, you just farm wood normally, mixed seeds take 7days and fiber can be easily farmes in the mines resetint floors 5,15 and 25) while doing this im giving every 2 days of one week to Caroline, gold Daffodils and making their “I need help” missions if I can. that gives you the 2 hearts event where you gey the tea recipe. Thats how I achieved 114 tea plants in summer 1, a total of around 20k every day with a lot of kegs 🍵

  • Radishes and cabbage make one of the best cooking recipes the red plate. It gives a massive won’t if energy,240, with only two ingredients. Plus it increases your max energy. It is great to eat after doing all the work on the farm at eating the other best farm recipe farmers breakfast which is an omelet and parsnip and gives +3 to farming and 200 energy

  • 15:50 Isn’t pumpkins in kegs terrible. It’s 150% of the time of a preserves jar for nearly the same exact profit when finished, fighting for spots with pale ale, coffee and fruit wine in the keg. In the keg it’s 6k minutes for 720 gold, in the preserves jar it’s 4k minutes for 690 gold, and is generally the best preserves jar item too, while also reserving your kegs for other things.

  • There are certain set ups that make stuff like hops S tier especially for early and cheap money making. You just have to make your farm centric around making kegs for a while and then actually making the pale ale at the time you get it. But this with what I currently have equates to around 50000 every two days (25000 a day) bit you need a set up central to them. The trelis part sucks but overall you can make hops extremely overpowered

  • As a new player I would be interested in what happens if you forget to water your crops and if you don’t harvest them when they are fully grown. And if crops are rotting when you store them in a chest. Also you could mention the trick of just holding the mouse down when harvesting and putting fruit into kegs and preserve jars. Just seeing it is not enough. Took me ages to figure that out. Also also the player hould take care what inventory spot they have activated when they’re harvesting as it can lead to them accidentally killing a crop with the axe. Edit: Also what’s with the seasonal seeds and what uses do they serve other than producing more foraging items? And can I plant the winter seeds in winter?

  • So I dunno if I just broke the game or what, but from the beginning I invested my money into animals, I grew the most profitable crops in the first year, like cauliflower and melon and pumpkin, and then just mined and cut trees (regrowing with fertilizer immediately) and just gathered as much money and resources as I could, by the second year I was doing my second barn and second coop and near 1 mil saved by year three I had a steady income of 50,000 per day, because I have like two barns of pigs and lots of coops too, I don’t farm anymore and I have auto grabbers and petters for all my buildings (I did the joja route to have auto petters don’t kill me) so I can do anything from the time I wake up with no penalty on my products, plus I have the botanist which makes all my truffles worth around 1,300 and I have the artisan so all cheese and cloth is worth more. It’s definitely the way to go, in winter I make less so around 20,000 a day but I always make more than I spend in a day.

  • the profit/day metric (which I assume you took from the wiki) is a bit misleading. for example, parsnips have about ½ the p/d of cauliflower, but if you spend 80g on parsnips you will get more money than 80g of cauliflower. I was thinking about something more like profit/day/cost but I’m not sure exactly what would be most useful

  • It seems like cranberries would have low profit margins unless basic fertilizer yielded 3 ⭐️ berries each on 1st harvest and even then profit after seed expense isn’t great. Looking at the wiki the price for a basic berry with 4 harvests only makes you 88 G after cover the 240G cost of 1 seed. Some of the cranberry recipes are kinda good though. The wiki really shows cranberries are best in wine. If I’m reading preserves correctly on wiki that’s even a narrow profit margin for 1 berry.

  • i’ve genuinely never understood why so many people insist that starfruit is better than ancient fruit in the endgame, it takes almost twice as long to grow so even if you don’t bother accounting for the 400g per seed it’s still worse. the wine sells for 3150 so 3150/13 is 242g/day, whereas ancient fruit wine takes 7 days and sells for 2310 so 2310/7 is 330g/day, and in reality starfruit wine makes 2750 so the real g/day is 211. that makes ancient fruit 56% more profitable, so your greenhouse and entire ginger island farm should always be ancient fruit. the only advantages that starfruit have are that they can go in sheds, they make better use of casks, they don’t need to be harvested as much, and this bit is confusing but technically if you’re running out of space starfruit is more space efficient since with a roughly two week growing cycle you only need one keg per two crops, so if you’ve completely filled both farms and squeezed as many kegs as you can into the world then starfruit can save some space. but at that point you’d be making so much money that you wouldn’t have time to complete the other perfection tasks before you make the 13 million you need lol so there’s no point. just use starfruit while you’re setting up ancient fruit, and if you aren’t satisfied with the greenhouse and entire island farm being filled with ancient fruit build sheds on your farm and fill them with starfruit

  • Using the speed grow from the spring crops bundle doesn’t work the way you explained on the strawberries 🙁 it’s impossible to get the speed grow before the 14th of spring because growing a cauliflower to complete the bundle takes 13 days. When that speed grow is applied to the strawberries on the 14th, it does not speed up their growth enough to get a third harvest in the month (just to clarify, I planted the strawberries asap on the 13th the same day as buying them, and as soon as I acquired the speed grow on the 14th, I applied it to the already growing strawberry plants). Yeah, no third harvest. 🙁

  • Can Mixed seeds be used to hold soil and/or fertilizer from 1 season to the next? I.e. can I plant mixed Seeds on the 28th, knowing they will die on the 1st, so I don’t need to till on the 1st of the month? I’ve seen coffee used for that purpose in transitioning from Summer to Fall, and imagine corn and other regrow-ables do that. Mixed seeds are valuable on their own but there’s so much to plant on the 1st of Summer getting the tilling out of the way on the 28th of Spring helps.

  • There is an inaccuracy here I believe, I don’t believe you can actually get the speed grow for strawberries in time as you would need to have the speed grow on the 13th which is the egg festival so you can’t deposit into the center and you can’t deposit before because the cauliflower won’t be ready, I may be wrong though

  • There is no need for fertilizers if you can pickle or make wine out of your crop. By the end of summer, you are supposed to have enough preserve jars for your fall crop. So, fertilizers are pretty much useless. It all depends on the number of preserve jars you have and the amount of capital you hold by the end of the first summer.

  • ginger island farm + best fertilizer + gold farmers lunch + 480 sweet gem berries = profit I actually do this and honestly its more work than its worth and it sucks having to put all the gold sweet gem berries into a seed maker plus a few iridium to get back to 480 seeds. I’ve done two harvests and i made about 1.5 million each.

  • I bought a ton of kale and leveled up every day. However, I looked on the wiki and it’s only 17 XP vs 14XP for potatoes and potatoes have the same growth rate. And potatoes make the most money in the early game. The only real benefit I see is the fast harvest time. I think I’ll bank on potatoes. What do you all think?

  • It is a farming game but it kind of isn’t, in the sense that there’s a lot of things to do other than farming, and at te beginning of the game the money you can make by farming is pretty limited, since you have to pay for seeds. Farming is useful though for completing bundles and having a little bit of everything to give as gifts or for mission and quests. By the point farming starts to become lucrative you probably have access to farm buildings and artisan goods.

  • Edit: Just watched the other article. Did not mean to beat a dead horse. My Bad. So I have to disagree with fertilizer affecting only the first harvest of regrowables. I always have an increased yield of gold crops every time I use fertilizer. Either I’m lucky 100% of the time or this information is not entirely accurate.