Botania is a mod that focuses on flowers, with two types of flora: functional and generating. Functional flora use Mana to perform, while generating flora use agricarnations. The Lexica Botania can be crafted in-game by combining a Book with any type of Sapling, but it does not visualize recipes or multiblocks.
The setup is convoluted and complicated, with multiple fault-points. ExtraBiomesXL items are included in possible mutandis mutations, so some crafts may be needed to get a sapling. Witchery mutations can also be obtained through the use of ExtraBiomesXL items.
The Living Root is an item added by Botania, available only with Garden of Glass and can be dropped from Living Root blocks. It can be used as a Bone Meal replacement and to expand the island without losing saplings after harvesting. The Petal Apothecary allows players to infuse petals and runes to create generational and functional flowers.
To craft flowers, set a delay between harvesting one tree and planting the next to give time for sapling collection. Most saplings can be dropped by breaking leaves from trees.
In the current version (0.8.7), there appears to be a bug regarding sapling recipes using the alchemical catalyst from Botania. To create an automated tree farm, place Daybloom on dirt or Hydroangeas where it will have access to the sun, place a Mana Spreader near the flower, and place the Rannanacarpus to plant birch saplings.
📹 Botania | Automatic Tree Farm | Tutorial
This design is ideal for a beginner to Botania or just a passive early game tree farm. I did come up with this design myself for the …
📹 BOTANIA TREE FARM TUTORIAL | ANY VERSION | quick, efficient
Here’s how to make a self sufficient, quick tree farm using Botania! ✨ Never farm logs manually again! This farm works in ANY …
By the way, this article and the explanation of how all the pieces worked was not only enough to help me set up an automatic tree farm(something I’ve never even tried before), but ALSO, taking the lessons this and the automatic milk farm article taught, I’m able to automate other tasks on our server. Thanks so much!
hey great gude and really helped thanks! I did a really cosmetically ugly version of this, I just moved the two chest, two blocks up and the open crate as well, the hopper and the hourglass/redstone, I added a wooden pressure plate under the open crate, hooked the redstone wiring back to the open crate, so each time a sapling is on the pressure plate, no more will fall. Now for the sapling storage, I simply up a hopper on top of the crate and a jabba barrel on top of that, upgraded it twice and threw a void storage upgrade onto it so after it fills up itll just delete the excess. Its running perfectly, I could switch out the setup for a drum setup like mentioned alot here, but this setup is working well enough that I don’t need to do anything else with it. Thanks for the article! if anyone’s not understanding my horrible explanation of this and actually want to try my setup, just comment and ill post a imgur link
I love the idea of short tutorials, this is perfect! I noticed some people mentioning that this may be more advanced than the “beginner” position for botania, so maybe you can have article titles that show that? I.E., “Botania | Automatic Tree Farm | Intermediate Tutorial”. (Beginner, Intermediate, Advanced) Just a thought.
Materials: 3 dirt blocks (im pretty sure it needs to be dirt, cant be grass else tree grows on the grass and changes it into dirt) 3 saplings 1 apple 1 log 1 open crate 2 chests 3 item frames 1 BORE WARP lens (cant be other way around) 1 mana pool 2 mana spreaders 2 force relays 1 redstone torch 1 hourglass 1 red sand 1 redstone repeater 1 floating hopperhuck 1 floating munchdew 1 floating rannuncarpus 3 floating agricarnations (optional? idk)
I know the article is fairly old, but the setup still works so it should be a relevant question: How do you deal with the saplings dropping from the open crate that are in surplus? Because the hopper-hock is picking them up frequently they never despawn and you get more and more of them on the ground, potentially causing issues if you leave this running without supervision for hours. In single-player it’s not much of an issue but when you want to play on a server it is a big no to leave growing stacks of items on the ground, especially if they can never despawn on their own.
4 years late but a tip; The frame actually needs to be 8×8 or the planting flower will try to place logs at the sides if there’s any dirt there for it. Also I just crashed my game but I think I did something wrong because I only had 1 sapling in my box and no wood. Not sure how I could’ve screwed it up though.
Tested and confirmed for functionality in the latest version of Regrowth, but I have a small annoyance with the fact that the logs tend to teleport to the Mana Spreader with the lens and then fly off out of the Hopperhock’s reach. You can see this happening in the demonstration at the start of the article.
Nice tutorial, but i have one tip for you: NEVER shoot mana from a mana spreader into a mana spreader, as this will cause you to lose mana. So in this build, put a mana pool in place of the second spreader, with the spreader next to it. Doing it this way increases the efficiency of this farm even more.
So I recently started getting into Botania, and trying to find a build for afk mana-buildup is sort of difficult, and even more so when you don’t understand the mod at all. This article really helps a lot, but I have three questions: 1. Can an Endoflame be incorporated in this build without too many changes being made, and how? 2. Would I be able to duplicate this build into arrays or a grid that will not bother each other? 3. Would this be a realistic method of a permanent mana build, if array/grid farming with this build is possible?
There is a problem with that system. The Munchdew eats leaves and gives mana to the Mana Spreader, but then the Spreader isn’t shooting the mana to the Force Relay. For some reason looks like the mana beam passes through the force relay and the mana pool. So the process can’t go on as the mana beam isn’t bouncing. Is there any way of fixing that? I can’t find any solution.. Thanks in advance
Here’s what you need to build the farm! Thanks for perusal 4 Barrel 4 Item Frame 1 Hopper 2 Redstone Torch 1 Redstone Repeater 2 Redsetone Dust 1 Lever 1 Wooden Pressure Plate 6+ Birch Saplings 1 Stick 1 Birch Log 51 Sand 11 Coarse Dirt 3 Mana Pool 1 Mana Spreader 1 Pulse Mana Spreader 2 Elven Mana Spreader 2 Mana Lens: Resistance 2 Composite Mana Lens: Bore Warp 2 Mana Prism 1 Hopperhock 1 Floating Rannuncarpus 1 Floating Munchdew 14 Agricarnation 1 Open Crate 1 Red Stringed Container 1 Corporea Funnel 2 Corporea Spark 1 Master Corporea Spark 10 Force Relay 1 Drum of the Canopy 3 Hovering Hourglass 1 Wand of the Forest