How To Hydrate The Kingdom’S Temple Tears?

This video guide teaches how to complete the Water Temple in The Legend of Zelda: Tears of the Kingdom, a sky-high dungeon with four faucets and a sludge-covered boss, Mucktorok. It covers the steps to solve puzzles, find chests, and defeat Muktorok. The guide also includes tips for the boss fight and chest locations.

To reach the Water Temple, players must complete the “Sidon of the Zora” quest from Zora’s Domain. This involves traveling through Ancient Zora and finding a waterfall covered in sludge in the southwest. Swim up and get to the chest with a Zora Shield.

There are several side quests required to enter the Water Temple, including activating all four faucets and collecting all water temple chests. Once landed, grab one of the Hover Stones to the north with Ultrahand and bring it over to a white gate submerged in water.

The guide provides maps, images, and tips for completing the Water Temple in Tears of the Kingdom. Players should also be aware of the need to activate all four faucets and defeat Muktorok to clear the sludge-covered boss. The guide also includes tips for the boss fight and chest locations.


📹 The Legend Of Zelda: Tears Of The Kingdom – Water Temple Walkthrough

This video will show you how to complete Tears Of The Kingdom’s version of the Water Temple and defeat its boss, Mucktorok.


📹 QUICK And EASY Water Temple Guide | Tears of the Kingdom

In this video I show you how to complete the final part of the Sidon of The Zora questline as easily as possible. The Water temple …


How To Hydrate The Kingdom'S Temple Tears
(Image Source: Pixabay.com)

20 comments

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  • I didn’t realize you could ground pound to turn the fire off for faucet 2 (which was faucet 4 for me). I put a hover stone underneath it so I could get to Sidon and use the water ability. I also didn’t hold the ball in the hole with a hover stone. I held it there with ultrahand for about 5 seconds, then used recall while I went to Sidon. I hated this boss btw. The controls are too clunky for that stuff. Sidon never seemed to be close to me when I needed him. Some advice : use eyeballs for homing arrows on the second part when he’s jumping around like crazy!

  • Sad but i havent played for 6 months i, had, i kept saying i had to slow down time im so glad i found your article, im a bit upset i couldnt do it on my own knowing the bow and arrow trick slows down time . I kept trying to use the platforms under the building to appear inside the spinning thing. I kept throwing bombs and fire fruit and couldnt understand why so using the slow down time function would have worked.

  • I made it all the way up to the Temple here and still couldn’t find Sidon. I wandered all around for the longest time, doing what I could without him. But then, I NEEDED him to open the valves. I didn’t know where he was. So I backtracked a bit and jumped down to the first big island below, and that’s where he was. I must not have went that way on the way up.

  • So what do i need to do. Sidon is with me. I walked up to the green pedestal to activate. its red and locked out. so i figured like the air temple i would need to solve the puzzles and come back..but i solve all the puzzles but its still locked. Now i see i was supposed to do this before i did the puzzles.. But why is it locked. the green turns red and locks me out

  • Ok wtf. How tf are we supposed to know that bubbles can complete circuits?? And god the waterfall that’s blocked by that insanely tiny piece of sludge is bullshit. I ended up just equipping a rocket to my shield to get up there, I had no idea what else to do. It’s so frustrating cause I was so close to completing this temple without any guide

  • Nintendo needs to make games more self explanatory. There is no way to know from faucet to faucet, just what I’m suppose to do. It needs to be obvious, people are not mind readers. I cannot read the mind of the person in Japan who created this level, and know what he had in mind. Every faucet I reach I stand there like…ok…WTF now? I tried myself but after standing there clueless for hours on end, I realized this is the type of game you have to have your laptop right next to you. Cause you need to consult the internet every time you move.Take 2 steps, consult. 2 more steps, consult. Rinse and repeat.

  • Getting into the water bubble is suddenly impossible. But you can just glide across to the left and climb up. Sometimes it feels like Nintendo has set things to impossible and other times its just automatic. And I have the Zora armor on if that matters. Ok, that battle was just not fun. The only thing I found that worked, because I instantly ran out of arrows, was to run around holding a hydrants. That way I would get to him through the sludge and quickly transition to striking. But this type of boss is just not fun. Its stuff like this that ruins these games. I just want an easy mode. I enjoy exploring the game but you shouldn’t have to be a hardcore gamer. Nintendo fail.

  • I guess it’s time to take the game back. I was already only barley having fun and having to look up like 75% of EVERYTHING. Then this bullshit boss ? First half was easy, I will NEVER beat the second half. What pathetic and miserable game mechanics. Wasted all that time getting up here for this. Wow.

  • The Zelda seires was SO MUCH BETTER before BOTW. No way could you blast through a dungeon in 5min. They were huge, more involved, more things you had to get and do. Mini boss, main boss, keys, key items, new ability to progress further etc. Nintendo is anti-dungeon now. These are not dungeons, they’re JOKES!

  • After exploring for 110 hours i finally hit up a temple. Couldnt figure out how to activate the first wheel in the article because i didnt realize i had to interact with the main terminal at first. Looked up this article and Sidon was trailing around but not with me. Real dingus moment. Thanks for the quick solutions!

  • I used the Floating Blocks to keep the gate lifted, and also to “stick” the small metal ball into the hole. To “stick” the small metal ball into the hole, attach the small metal ball to one of the floating blocks. Then, activate the floating block. And then, rotate the float block onto the vertical plane. You then just press the small metal ball against the opening.

  • For the gate you don’t have to use recall you can just take some of the floating platforms and place one on either side of the frame and then slide the door up and attach it to the floating platforms right above the frame. Similarly, you can attach the ball the edge of a floating platform and push it against the switch hole past the flame wall. It will keep the ball in place without needing to time a recall.

  • I totally did the first terminal an unintended way. I used a flying machine to get on top. Somehow I didn’t notice the gunk covering the water fall. I attached one of the slabs but used the other slab and my metallic weapons to complete the circuit. Why on earth I didn’t think about using the bubble is beyond me. 😅

  • Lol its so funny. For the fire wall part I just held the ball in to the hole then used a platform to shield from the fire so I could reach sidon then I used the time recall go put the ball back in and done it that way…. and now I see the button which I missed and made it harder on myself but props to me for doing it anyway

  • I only looked this up because I felt like I cheesed the spinning chamber part. What I tried to do was stop it from spinning by placing a hover stone next to it, which didn’t work. Then I just shot a chuchu jelly arrow at it (while it was spinning at full speed) and managed to get it in somehow. One more arrow and I was able to hit the switch and open the door. Not sure if I got really lucky or if it’s meant to be lenient to the player, but either way, I guess I did it wrong.

  • 5:30 Wow I thought real weight was needed for this. Then when I tried jumping like you it wasn’t working. I was so confused and put on “heavier” (if that even affects links weight) armor, still no juice. What did work was using the glider for a split second and then dropping. Lmao I really thought this was a puzzle.

  • Every time I get to a new temple, I keep thinking that unlocking the 4 locks (or in this case, the 4 valves) is just the first step to entering the temples. But instead, the boss appears. I’m always like, “the boss, already”? The dungeons/temples in this game sure aren’t as deep and complex as in past Zelda games, that’s for sure. Even though I’d probably be lost forever if it weren’t for YouTube. The boss of this temple was SO easy.

  • 4:22 I didn’t know I had that power as I beat the “Sludge Like” using Splash Fruit’s and arrows … that’s one of the many mistakes in this game, not enough prompts when you did something different. I also made my way to the Wind Temple and searched the whole place not knowing that I needed “Tulin’s Gust” to complete it … there is just no way of knowing/guessing that – a simple sign beside one the turbines would have solved that

  • you have no idea how pissed off I am to see that the waterwheels that aren’t effected by water get activated when you hit them with a specific water ability. NINTENDO, IF YOUR SUPPOSED TO USE SOMETHING TO TURN ON A DEVICE THEN DON’T MAKE IT SO THAT RELATED ABILITIES DON’T WORK ON IT!!! THAT’S BAD GAME DESIGN!!!

  • This section is so slow. A lot of it is just waiting for something to move with the pace of a turtle to its destination. I’m realizing a lot of this game is awful in terms of pacing. It seems to believe that wasting your time climbing up towers for mazes = fun I haven’t been this bored of a game in such a long long time and I’m only completing it because I’m too far in to not. But man, I wouldn’t play this one again BOTW had better pacing